My background was in games, I've worked as a character artist in the gaming industry for about 12 years. I've been a concept artist, modeller, texture artist, rigger, animator, lighter and working in TV and Film was always a dream - so I'm delighted to come work with Brown Bag Films. I started here as a modeller, then moved onto rigging, now I’m working as a TD.
The studio has some incredibly talented, creative, down to earth people. Everybody is very supportive of each other and wonderful to work with. I started following the work of some of my colleagues here: Phil McDarby, Barry O'Donoghue, Andrew Hamilton and Stephen O'Connor to name a few, but there are many many more!
I thought I might start doing a bit of 2D doodling myself!


Check back in next - for a more detailed breakdown of how Donnchadh works.
Donnchadh Murphy
We Love Animation®
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