Our Dublin studio’s very own Lead Character Modeler Darko Mitev has been featured on 3dTotal, an online destination to learn from fellow artists, create your own masterpieces, and share them with the art community.
In his 3-part article series, Darko shares the process behind the creation of his “Oris City,” from inspiration to composition. Learn more and check our Darko's articles at the links below.
In part 1, Darko identifies his inspiration at large and on a more fine-tuned scale. We learn not to be afraid of empty space and how to refine blocking out the larger environment, testing this out by viewing the landscape from different perspectives.
Part 2 is all about creating the buildings in your world and modeling them to their environment. Darko takes us through his process from overview to hero buildings to fine-tuning details.
The last part in Darko's 3-part series digs into texture, lighting, and compositing your animation, showing us how to use these final elements to make your landscape pop!