Meet our fantastic Bali studio TD Supervisor, Anang Prabowo! We had a chance to catch up with Anang about what it's like to be a TD Supervisor and a little bit more about his journey into the animation industry. Check it out!
How long have you worked in the animation industry?
I joined my first animation studio back in 2008.
2020 marks my 12th year in animation!
How did you get into animation?
By chance, hahaha.
As a kid, I loved cartoons, video games, liked to doodle and was always interested in technology, but never planned to take an art or technic qualification.
I was in college when my friend, who was majoring in computer science, introduced me to a 3D software and its application for animation and video games. It really fascinated me, and after some consideration, I decided to leave my studies in dentistry to pursue a career in this field. I took a short course in animation and got accepted in an animation studio as a junior animator.
What's your current role and what does it involve?
Currently, I’m supervising the pipeline team in Bali. Our job is to develop technical solutions to make sure production workflow runs smoothly. This involves creating and maintaining tool and automation systems and troubleshooting technical issues. And now we have become Brown Bag Films Bali, we also make sure the Bali pipeline conforms with the Brown Bag Films pipeline.
What are your biggest influences and inspirations?
When I started my animation career, I realized there were many things to learn and it feels like I had a late start. That’s really motivated me to learn and work harder. And I'm thankful to the people I've met who have been kind enough to teach me many things.
What's your favorite tool to use and why?
Generally, the internet. It’s a very convenient way for exploring ideas and solutions. For writing code, I like to use Visual Studio Code lately. It’s a lightweight IDE, and has so many extensions, built-in Git, etc.
What do you like most about working in animation?
I like how animation has become one of the meeting points between art and computer technology. I also like the creativity of people who work in it. They tend to challenge or stimulate your creativity too.
What's been the most challenging thing about working in animation?
Keeping up with people’s creativity. They throw more idea challenges, the more creative they are. Keeping up with rapid technological developments can also become a handful.
What advice would you give someone considering getting into the animation industry?
Animation is quite strange. It can be fun, tiring, and absorbing at the same time. It will most probably take extra working hours. So, it is important to keep a balance between work and the rest of your time. Do workout and eat your vegetables!
Outside of animation, what are you most passionate about?
Video games and doing small DIY projects. I play RPG's like Diablo and the Final Fantasy series. For the DIY, usually I just fix something that is slightly broken.