Discover Tools for Artists & Animators
- Behind the Scenes
- Tutorials
- Posted by Rhya Tamasauskas on May 11 2020
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There's no better time than the present to shrug off any creative slump by challenging ourselves to master some new tricks of the trade.
For those of you looking to soup up your art knowledge and or add some new toys to your animation tool belt, we polled our crew asking them for their go-to items and programs which they use in their day-to-day and couldn't live without!
Now buckle your seat belts and get ready to explore as we sink our teeth into some new applications and skills!
Take a scroll through and be sure to add your own favourites in the comments below:
1. The almighty pencil
At heart, I am a die-hard pencil person! There is just something to be said for the pure simplicity and versatility of the pencil. No upgrades, no apps… just that pure, simple sensation of graphite on paper.
While Wacom and other tablets have come on in leaps and bounds they still have a way to go in comparison. To be able to scribble merrily away, rub out and draw over - the messier the better - to be able to go to your Art Director and get them to sketch over your work, to add to or take away, while having that great sense of energy and passion conveyed just by adding pressure or varying your line.
2. Maya
Great as it's so customisable. It's like the biggest box of Lego imaginable that you can get under the hood with and use as you wish. There's plenty of free tools out there you can plug into it such as the Studio Library and the Advanced Tween Machine which are great for animation.
- CG Supervisor Richard Merrigan
A program that's actually made for animating not website banners. There is so much you can do with it and with a small learning curve it becomes very user-friendly.
- Storyboard Revisionist, Samantha Braithewaite
I use this at work mostly for basic compositing. It has all the basic tools available like blurs, glows, shadows, ripple effects etc built into its node library.
Plus since all characters and arts have PEG's with movement, scale, rotation info in them, it makes it easier to track the comp on top of it.
- Compositor, Ayan Sengupta
It is perfect for working on storyboards in animatic form and seeing all the shots on a timeline. It really helps as a revisionist for hookups.
- Storyboard Revisionist Olly Blake
It's the industry standard for storyboarding in Television. Very user-friendly for people who have animated in Toon Boom Harmony.
- Storyboard Revisionist, Samantha Braithewaite
It has so many brushes and can be customized to my liking.
- Storyboard Revisionist Olly Blake
6. Animbot (Maya Plug-in by Alan Camilo)
This tool is so complete, we can create “in between” poses (works like Tween Machine), we can track the arc of animation, snap keys, mirror, copy value, and many more. It really helps the animators to work because it all comes in one tool.
- Lead Animator Maylee Hartanto
It's the next generation of aTools, which nearly every animator has used. It's an essential tool and a huge time saver.
- Senior Previz/Layout Artist Omid Nejadnik
7. bhGhost
Absolutely essential ghosting tool, especially for walk cycles when animating. I've yet to come across a better method of ghosting between frames!
- Animation Director Mark Rusk
This tool helps to create a 3D outline of a geometry, that can help animators see what the previous and next poses are in every view. Can be quite heavy though depending on the geometry and polygon count.
- Lead Animator Maylee Hartanto
For 2D I love the freedom and ease of use of After Effects, especially for motion graphics and it also has some amazing animation plugins such as RubberHose and Duik.
- CG Supervisor Richard Merrigan
It enables me to animate graphics I make into motion graphics. Being able to animate non-character based animations is really fun. Plus the possibility of cool 2.5D which is quicker than moving to a 3D program.
- Compositor, Ayan Sengupta
9. Cinema 4D
C4D has some great features and is very user-friendly and easy to learn. X-Particles is an amazing particle system plugin for dynamics, fluids and motion graphics. Greyscalegorilla offer some great plugins for C4D.
- CG Supervisor Richard Merrigan
10. PureRef
Really useful tool. Allows you to easily collage your reference imagery for a project, and zoom and pan around like you're Tom Cruise in Minority Report.
- Junior Modeller Michael Fitzgibbon
12. FBX
Part of Autodesks 3D software, I find it great for working with 3D backgrounds. It helps me view the sets and manoeuvre the camera to frame a shot.
- Storyboard Revisionist Olly Blake
13. Epic Pen (Screen Marker)
A handy software for desktop to draw on top of our screens. RV provides a tool to draw on top of the video, but it's only viewable when using RV. When we switch back to Maya, the drawings are gone. But with this tool, our drawings won't go anywhere, no matter what program we open them in.
- Lead Animator Maylee Hartanto
This is an image/sequence/video viewer which enables artists to view limitless images, sequences in realtime, compare them, add notes on them and also it's a pre-comp tool, mostly used to check render layers.
- Senior Previz/Layout Artist Omid Nejadnik
15. DDo
This is a texture software, which enables artists to use a library, make their own textures and render results very fast.
- Senior Previz/Layout Artist Omid Nejadnik
16. Marmoset Viewer
This is an asset viewer, mostly used for game asset review. Artists can see mesh/texture/shader and rendered version of their assets.
- Senior Previz/Layout Artist Omid Nejadnik
This is my new daily sketchbook for cafe drawing or transit doodles on my phone. I have a note 9 with an inbuilt stylus.
I don't need to carry an extra sketchbook anymore. All handy in the one device and the software is completely free. Pretty much Photoshop on the phone.
- Compositor, Ayan Sengupta
Helps me create vector graphic art like logos and banners which don't break when I bring them into After Effects.
- Compositor, Ayan Sengupta
19. Adobe Animate CC
I use this mostly to do larger vector drawings, for instance, animations and backgrounds. Specifically, if I bring them into After Effects they don't break if I have a camera move zooming in.
- Compositor, Ayan Sengupta
I have the satchel and field case and they changed my life! Plein air art is now possible for me.
- Location Designer, Sean Wickett
21. Wacom Cintiq
It's allowed me to bridge the hand-drawn aspects of traditional animation with the digital interface. It's essential in helping us produce the best animations possible.
- Stunt Animator, Michael To
It's a cheaper alternative to Adobe software and has a pencil tool similar to Sketchbook Pro. I do like the Oil Paint brush for a different feel than the Photoshop Brush. More greasy.
- Storyboard Revisionist, Samantha Braithewaite
23. Scott Robertson's How To Draw
A priceless gift that absolutely catapulted my art overnight.
After just showing some very basic, very clever approaches to perspective and object construction, it immediately improved my output on the very next drawing I made after reading through a lesson.
His lessons are concise and contain actual theory and understanding for use of these principles, so you actually take away tangible information that is translatable for any situation. Every other drawing book that I've used just gives you steps with little to no theory because “that's the way it is” and I frankly have no clue what I'm doing, and it ultimately wastes my time because I could never effectively apply any teachings anywhere else.
This is the only drawing book that I have ever truly taken something away from and I recommend it at any chance I can, he seriously deserves the credit for getting me out of a rut I was stuck in for years.
- VFX Artist, Ashley Stroiazzo
*Be sure to check out more books recommended by our Brown Bagger's HERE!
24. Carapace
It's a perspective grid drawing tool called 'carapace'. I believe it was created by Warren Marshall from Epic Games years ago and released for free. Really intuitive grid creator that allows you to drop down multiple points. The 'trace lines' tool is really handy for helping you figure out a pre-existing perspective on an image.
I usually use this when environment painting. Sometimes I build a 3D base model and will use carapace to build a perspective grid based on it. Will then save out the grid and import it into photoshop, so everything I paint over the base model is in the right perspective.
Here's some tutorials that show you how it works:
- Background Artist, Fraeya Pinto
25. Krita
The UI needs some refinement but the drawing tools are great. It has an indepth brush engine for very diverse brushes. Plus it's free.
- Location Designer, Sean Wickett
So there you have it - got your own favourite tool? Pop it in the comments below!
#BrownBag25
Rhya Tamasauskas
Marketing Director, Social Media and Corporate Communications
We Love Animation®
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